Battlefied 6 Operation Firestorm

A few shots from the BF6 remake of the beloved BF3's Operation Firestorm.
I helped the team for a few weeks with terrain and backdrop work, reusing the assets and textures created for Mirak Valley and Liberation Peak.
The requirement for the remake was to update the original terrain without significantly altering the maps look and feel. This meant very light height map detailing and trying to match the distribution of materials as closely as possible.
A huge amount of credit goes to the awesome team at Onyx Studio who were instrumental in the creation of this remake!